![]() ![]() ![]() ![]() The first legitimate reports of the sequel’s development came back in April 2020, when games journalist Jason Schreier reported for Kotaku that Rockstar was rethinking its development approach to the title. Its predecessor, GTA 5, was originally released in September 2013. It shouldn’t have taken this long - Rumors and alleged leaks about GTA 6 have been swirling for years. So why did it take so long for Rockstar to admit what everybody already knew? So if Rockstar is openly admitting that GTA 6 is in “active development,” that’s a good sign that the process is moving along smoothly - but also a confession that the company has been already working on it for several years. We know that preliminary work on GTA 5 began circa April 2008 and that full development lasted around three years. There’s the planning stage, the actual development, and then bug-fixing and polishing. What it means for GTA 6’s development - Whether it’s an indie game or the biggest of big-budget games - like GTA 6 - all video games go through pre-production, production, and post-production. We look forward to sharing more as soon as we are ready, so please stay tuned to the Rockstar Newswire for official details.”Īn image of the next-gen update for GTA 5. “With every new project we embark on, our goal is always to significantly move beyond what we have previously delivered - and we are pleased to confirm that active development for the next entry in the Grand Theft Auto series is well underway. “With the unprecedented longevity of GTA 5, we know many of you have been asking us about a new entry in the Grand Theft Auto series,” it reads. Billed as a “Community Update” about “GTAV for PS5 and Xbox Series X|S, Updates to GTA Online, and More.” That “more,” as it turns out, includes Rockstar’s first official confirmation that GTA 6 is in development. What Happened - On the morning of February 4, 2022, Rockstar Games announced a release date and further details for the PlayStation 5 and Xbox Series X|S ports for GTA 5. Now, we all know for sure that this game exists, yet its formal announcement comes as an existential shrug at the end of a press release about yet another GTA 5 port. Grand Theft Auto developer Rockstar Games’ sly GTA 6 confirmation is evidence of that. puppeteer for their virtual browser network tracing.The way that video games are made and promoted needs to change.This is a small research project and it's not meant to be used as a network harm tool.If you have a idea on how to improve it then feel free to contribute. In-order to avoid such error, you can lower the news feed refresh rate as specified previously. It is not guranteed that it can trace multiple new news posts of the same type since it only traces the last post posted. ![]() It's recommened to take newsdb.json with you if you're porting the project to another host to prevent redundant news posts.It has to be in milliseconds in order to operate properly. If you would like to change it then you're required to change this variable using that time converter. Feed refreshes every 2 hours to make sure its up-to-date.rdr2 (Red dead redemption 2 general news).latest (Latest news from any type that shows on newswire homepage).fanvideos (General fans' showoff videos articles from any Rockstar game).fanart (General fans' art articles from any Rockstar game).creator (Creator jobs articles featured by Rockstar).Let newswire = require ( './newswire' ) let latestNews = new newswire ( type, webhookURL ) // Available Types: rdr2, gtav, latest, music, fanart, fanvideos, creator, tips, rockstar, updates, // Webhook URL: // News should automatically post and update every 2 hours. ![]()
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